Monk powers are use a power called Ki. Monk attacks cannot be used with weapons, even those that use brawl.

Ki 1 - Flurry of Blows
Dexterity + Brawl + Ki
Cost: 1 Mana
Roll before making an attack.
You can make a number of brawl attacks this round equal to 1 + half the number of successes you rolled (round down)

Ki 2 - Stunning Fist
Wits + Brawl + Ki
Cost: 1 Mana
Duration: 1 Scene
Minor Action
Your unarmed attacks deal lethal damage, and you add +1 die per 2 successes to all brawl rolls for the scene. In addition at Ki 3 you can attempt to stun a target as you hit them by spending 2 Mana +1 Willpower. Roll Strength + Brawl + Ki vs. Stamina + Soul, if you get more successes they are stunned for 1 round per extra success and unable to act, although they can still defend themselves.

Ki 3 - Purity of Body
Duration: Permanent
At this level of Ki, you become immune to all diseases including magical ones. In addition at Ki 4, you can heal yourself by spending 2 Mana + 1 Willpower and rolling Wits + Medicine + Ki. Each success restores one level of lethal or 2 bashing damage.

Ki 4 - Deflect Arrows
Cost: 2 Mana
Immediate Interrupt
Dexterity + Brawl + Soul
This power allows you to bat aside projectiles fired at you if you get more successes on you roll than your attacker. An exceptional success allows you to catch the projectile instead.

Ki 5 - Quivering Palm
Cost: 4 Mana
Must be declared before an attack is rolled.
This power allows you to make a normal attack deal Aggravated damage, as your strike mystically disrupts the target's chi and ruptures organs you never physically struck.

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