Beastmaster

Beastmaster powers are called Animalism

Animalism 1 - Feral Whispers
Cost: 1 Mana
Manipulation + Nature Ken + Naturalism
Duration: 1 Scene
This power lets you communicate with a beast, speaking to it in its own language to understand it. At Naturalism 3 all creatures of a type within sight of the Beastmaster can be spoken to this way.

Animalism 2 - Obedience
Cost: 2 Mana
Presence + Nature Ken + Animalism - Composure
Duration: 1 scene
With this power you can compel obedience from any beast. At Naturalism 3 all creatures of a type within sight of the Beastmaster can be compelled this way.

Animalism 3 - Call of the Wild
Cost: 2 Mana
Presence + Nature Ken + Animalism
All beasts of a chosen type within 500 feet per success come to the beatmaster's call. Use of other powers on these creatures gains a bonus to the roll equal to the number of successes used for this power.

Animalism 4 - Subsume the Lesser Spirit
Cost: 2 Mana
Manipulation + Nature Ken + Animalism - Composure
With this power a beastmaster can take over the body of an animal, tranferring his soul and consciousness into its body, and seeing what it sees.

Animalism 5 - Claws of the Werewolf
Cost: 3 Mana
Presence + Nature Ken + Animalism
Duration: 1 Scene
This power lets the beastmaster or his beast companion (both on an exceptional success), deal Aggravated damage by mystically lengthening their claws or teeth to foot long razor sharp points that tear into the spirit as well as the flesh.

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