Archer powers are called Shots

Shot 1 - Eagle Eye
Cost: 1 Mana
Wits + Archery + Shot
Duration: 1 Scene
This power lets you extend the range of your shots, with each success increasing your range by the original range.

Shot 2 - Twin Shot
Cost: 2 Mana
Dexterity + Archery + Shot
This power lets an archer fire two arrows in one round, using 1 roll. At Shot 4, three shots can be fired for 3 mana.

Shot 3 - Bullseye
Cost: 2 Mana
Dexterity + Athletics + Shot
This power enables an archer to make a trick shot, breaking ropes, closing doors, knocking over candlesticks and other examples of legerdemain and skill, even in combat. in addition this allows an archer to make a called shot without penalties.

Shot 4 - Barbed Arrow
Cost 3 Mana
Dexterity + Archery + Shot
By using barbed or hooked arrows, an archer can deal aggravated damage, as the arrows cause internal injures going in and tear out large amounts of flesh when removed.

Shot 5 - Rain of Arrows
Cost: 3 Mana + 1 Willpower
You make one attack per success to each target in range using this power, firing at astonishing speed.

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